Verum Inveniri Anomaly Codes – Wargames

Leading up to the April 2nd Obsidian finale weekend, Verum Inveniri made a G+ post with a link to the Wargames section of VI’s website. This site had 11 links with their releases staggered.

Remember, all the codes for this series eventually solve to the format xxxxxxxx#keyword#. This is a typical format for passcodes distributing volatile intel around anomalies.

Tic Tac Toe

Link

Observations

A Peanuts character would likely find the hidden order.

Connect Four

Link

Observations

What is in a name? Only the winning moves.

Scrabble

Link

Observations

After eliminating the obvious, whatever remains, however invisible, must be the answer.

Thermonuclear War

Link

Observations

Machines can feel stacks of numbers.

Gomoku

Link

Observations

White and black are the only possible values.

Checkers

Link

Observations

Symmetry (n.): It adds up.

Go

Link

Observations

Order of play is important.

Reversi

Link

Observations

Stop Dithering, by Vera Invernine

Jeopardy!

Link

Observations

Highlights will question the answer.

Chess

Link

Observations

Hexed by pieces of the name?

Brute Force

Link

Observations

That which is valid is constant; much is old, but new is there four finding.